Film Structure
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The Script / Screenplay |

| What makes a film fit on that continuum? | |
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"A perfect tragedy should ... be arranged not on the simple but on the complex plan. It should, moreover, imitate actions which excite pity and fear... It follows plainly, in the first place, that the change of fortune presented must not be the spectacle of a virtuous man brought from prosperity to adversity: for this moves neither pity nor fear; it merely shocks us. Nor, again, that of a bad man passing from adversity to prosperity, for nothing can be more alien to the spirit of Tragedy: it possesses no single tragic quality; it neither satisfies the moral sense nor calls forth pity or fear. Nor, again, should the downfall of the utter villain be exhibited. A plot of this kind would, doubtless, satisfy the moral sense, but it would inspire neither pity nor fear; for pity is aroused by unmerited misfortune, fear by the misfortune of a man like ourselves. Such an event, therefore, will be neither pitiful nor terrible. There remains, then, the character between these two extremes -- that of a man who is not eminently good and just, yet whose misfortune is brought about not by vice or depravity, but by some error or frailty." (pp. 75-76)
B. Point
of View:
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![]() (source visual: http://www.exposure.co.uk/eejit/3act/index.html) |
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3 ActsAct 1: the setup. Approximately 30 minutes / 30 pages longTime to set up the story, the characters, the situation, the dramatic premise, and also to establish the relationships between the main character and the others in his or her world. Usually we decide within 10 minutes if we like or dislike a movie So, what is “the dramatic premise of the film”? – Act 2, The ConfrontationApproximately 60 pages / 60 minutes long Main character encounters obstacle after obstacle; what does the main character want to win, gain, get or achieve? What drives him/her forward through the action? Without conflict, no character; without character, no action; without action, no story; without story, no screenplay Act 3: The resolutionResolution means solution What is the solution of the screenplay? – does your main character live or die? Succeed or fail? Mary the man/woman? Win the race? Win the election? Leave her husband? Act 3 resolves the story; it is NOT the ending The ending is that specific scene, shot or sequence that ends the script; it is not the solution of the story Plot pointsAn incident or event the hooks into the action and spins it around into another direction. – it moves the story forward A script / movie can have many plot points The pivotal ones are the ones that move us from act 1 to act 2, and then from act 2 to act 3 Does NOT have to be a dramatic moment, major scene or sequence. It can be a quiet moment OR and exciting action sequence Other notes:The first 10 minutes contain: the main character, the dramatic premise (what the story is about), and the dramatic situation (the circumstances surround the action). In films, action is character in a good screenplay: what a person does is what he is -- ????? ambiguity of Casablanca
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D. For a
different and sometimes more inclusive view, see: Robert McKee:
Archplot, Miniplot, Antiplot (pp 44-58),from Story:
Substance, Structure, Style and The Principles of Screenwriting,
1997
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Archplot examples
The
Great Train Robbery(1904)
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Miniplot examples
Nanook of the North (1922)
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Antiplot examples
Un Chien Andalou (1928) |
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Adaptation,
by Spike Jonze, the hero (Nicolas Cage) struggles to write a script
following Robert McKee’s ideas
Film Genres (list adapted from McKee's book)
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| E. Film Mood | |
a approach to film structure and
language from the point of view of Cognitive Psychologyfrom Film Structure and the Emotion System (Greg M. Smith):"I argue that the primary emotive effect of film is to create mood. Generating brief, intense emotions often require an orienting state that asks us to interpret our surroundings in an emotional fashion. …"To sustain a mood, we must experience occasional moments of emotion. Film must therefore provide the viewer with a periodic diet of brief emotional moments if it is to sustain a mood. Therefore, mood and emotion sustain each other. Mood encourages us to experience emotion, and experiencing emotion encourages us to continue in the present mood. "Filmic cues that can provide emotional information include facial expression, figure movement, dialogue, vocal expression and tone, costume, sound, music, lighting, mise-en-scène, set design, editing, camera (angle, distance, movement), depth of field, character qualities and histories, and narrative situation. Each of these cues can play a part in creating a mood orientation or a stronger emotion. "Films, however, cannot dependably rely on using single emotion cues. There is considerable variation among individual viewers’ emotion systems, and single cues might be received by some viewers and missed by others….. Psycho Example "As a brief and simple example of how film cluing works, let us examine how Alfred Hitchcock coordinated emotion cues in a familiar scene from Psycho. When Marion and Norman share a meal in Norman’s parlor, redundant cues begin to alert us that something is wrong with this young man and that we should begin to fear for Marion’s safety. [He’s leaving out why should we care about her safety? What did Hitchcock do to make us be so concerned?] Dialogue connects Marion (who eats “like a bird”) and the birds that Norman stuffed and placed on the wall, suggesting that perhaps Marion might receive the same fate as the birds. The narrative situation places Marion alone in the hotel with Norman, a man whom she only barely knows. Low angles make Norman more menacing, particularly when he is framed with the birds (lit from below to create elongated shadows). His stuttering, given the norm of perfect Hollywood diction, can be seen as a hint of deeper troubles. The close-up of Norman when he bitterly describes a madhouse, along with the orchestral music in a minor key, further alerts us that Norman is a man to be feared. The cues are not so foreground that we are certain Norman will do something evil, but they are coordinated enough to signal to the viewer that they should be fearful. "Redundant clues collaborate to indicate to the viewer which emotional mood is called for. The viewer need not focus conscious attention on each of these elements. Some of these cues activate the associate network of the emotions, and this creates a low level of emotion. If a film provides a viewer with several redundant emotive cues, this increases the likelihood of moving the viewer toward a predispositionary state." Note: the reference to “redundant clues” – these are elements of Film Language.
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